A 3D Lattice Boltzmann method for light simulation in participating media

Albert Mink, Gudrun Thäter, Hermann Nirschl, Mathias J. Krause. A 3D Lattice Boltzmann method for light simulation in participating media. J. Comput. Science, 17:431-437, 2016. [doi]

@article{MinkTNK16,
  title = {A 3D Lattice Boltzmann method for light simulation in participating media},
  author = {Albert Mink and Gudrun Thäter and Hermann Nirschl and Mathias J. Krause},
  year = {2016},
  doi = {10.1016/j.jocs.2016.03.014},
  url = {http://dx.doi.org/10.1016/j.jocs.2016.03.014},
  researchr = {https://researchr.org/publication/MinkTNK16},
  cites = {0},
  citedby = {0},
  journal = {J. Comput. Science},
  volume = {17},
  pages = {431-437},
}