A methodology for designing natural language interfaces for procedural content generation

Afshin Mobramaein, Jim Whitehead. A methodology for designing natural language interfaces for procedural content generation. In Sebastian Deterding, Foaad Khosmood, Johanna Pirker, Thomas Apperley, editors, Proceedings of the 14th International Conference on the Foundations of Digital Games, FDG 2019, San Luis Obispo, California, USA, August 26-30, 2019. ACM, 2019. [doi]

Abstract

Abstract is missing.