Physics Engine Threading Design and Object-Scalability in Virtual Simulation

Sean C. Mondesire, Douglas B. Maxwell, Jonathan Stevens. Physics Engine Threading Design and Object-Scalability in Virtual Simulation. In Sumitra Reddy, Walid Gaaloul, editors, 25th IEEE International Conference on Enabling Technologies: Infrastructure for Collaborative Enterprises, WETICE 2016, Paris, France, June 13-15, 2016. pages 136-141, IEEE, 2016. [doi]

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