Game Metrics Without Players: Strategies for Understanding Game Artifacts

Mark J. Nelson. Game Metrics Without Players: Strategies for Understanding Game Artifacts. In Artificial Intelligence in the Game Design Process, Papers from the 2011 AIIDE Workshop, Stanford, California, USA, October 11, 2011. Volume WS-11-19 of AAAI Workshops, AAAI, 2011. [doi]

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