Real-Time Sweetspot: The Multiple Meanings of Game Company Playtests

Simon Niedenthal. Real-Time Sweetspot: The Multiple Meanings of Game Company Playtests. In Akira Baba, editor, Proceedings of the 2007 DiGRA International Conference: Situated Play, DiGRA 2007, Tokyo, Japan, September 24-28, 2007. Digital Games Research Association, 2007. [doi]

Abstract

Abstract is missing.