Analysis of self-tagging during conversational chat in multilingual gaming simulation

Taishi Nose, Reiko Hishiyama. Analysis of self-tagging during conversational chat in multilingual gaming simulation. In Second International Conference on Future Generation Communication Technologies (FGCT 2013), London, United Kingdom, November 12-14, 2013. pages 81-86, IEEE, 2013. [doi]

Abstract

Abstract is missing.