Modeling and Rendering of Volumetric Clouds in Real-Time with Unreal Engine 4

Lukasz Nowak, Artur Bak, Tomasz S. Czajkowski, Konrad Wojciechowski. Modeling and Rendering of Volumetric Clouds in Real-Time with Unreal Engine 4. In Leszek J. Chmielewski, Ryszard Kozera, Arkadiusz Orlowski, Konrad Wojciechowski, Alfred M. Bruckstein, Nicolai Petkov, editors, Computer Vision and Graphics - International Conference, ICCVG 2018, Warsaw, Poland, September 17-19, 2018, Proceedings. Volume 11114 of Lecture Notes in Computer Science, pages 68-78, Springer, 2018. [doi]

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