Lukasz Nowak, Artur Bak, Tomasz S. Czajkowski, Konrad Wojciechowski. Modeling and Rendering of Volumetric Clouds in Real-Time with Unreal Engine 4. In Leszek J. Chmielewski, Ryszard Kozera, Arkadiusz Orlowski, Konrad Wojciechowski, Alfred M. Bruckstein, Nicolai Petkov, editors, Computer Vision and Graphics - International Conference, ICCVG 2018, Warsaw, Poland, September 17-19, 2018, Proceedings. Volume 11114 of Lecture Notes in Computer Science, pages 68-78, Springer, 2018. [doi]
@inproceedings{NowakBCW18, title = {Modeling and Rendering of Volumetric Clouds in Real-Time with Unreal Engine 4}, author = {Lukasz Nowak and Artur Bak and Tomasz S. Czajkowski and Konrad Wojciechowski}, year = {2018}, doi = {10.1007/978-3-030-00692-1_7}, url = {https://doi.org/10.1007/978-3-030-00692-1_7}, researchr = {https://researchr.org/publication/NowakBCW18}, cites = {0}, citedby = {0}, pages = {68-78}, booktitle = {Computer Vision and Graphics - International Conference, ICCVG 2018, Warsaw, Poland, September 17-19, 2018, Proceedings}, editor = {Leszek J. Chmielewski and Ryszard Kozera and Arkadiusz Orlowski and Konrad Wojciechowski and Alfred M. Bruckstein and Nicolai Petkov}, volume = {11114}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-030-00692-1}, }