The Blackthorn Manor: A Case Study in Teaching Software Engineering for Computer Games Courses Using CodePlay Framework

Konstantinos Ntokos. The Blackthorn Manor: A Case Study in Teaching Software Engineering for Computer Games Courses Using CodePlay Framework. The Computer Games Journal, 9(1):61-74, 2020. [doi]

@article{Ntokos20,
  title = {The Blackthorn Manor: A Case Study in Teaching Software Engineering for Computer Games Courses Using CodePlay Framework},
  author = {Konstantinos Ntokos},
  year = {2020},
  doi = {10.1007/s40869-020-00095-4},
  url = {https://doi.org/10.1007/s40869-020-00095-4},
  researchr = {https://researchr.org/publication/Ntokos20},
  cites = {0},
  citedby = {0},
  journal = {The Computer Games Journal},
  volume = {9},
  number = {1},
  pages = {61-74},
}