Skeleton-based automatic parallelization of image processing algorithms for GPUs

Cedric Nugteren, Henk Corporaal, Bart Mesman. Skeleton-based automatic parallelization of image processing algorithms for GPUs. In Luigi Carro, Andy D. Pimentel, editors, 2011 International Conference on Embedded Computer Systems: Architectures, Modeling, and Simulation, SAMOS XI, Samos, Greece, July 18-21, 2011. pages 25-32, IEEE, 2011. [doi]

Abstract

Abstract is missing.