Interactive skeleton extraction for 3D animation using geodesic distances

Takuya Oda, Yuichi Itoh, Wataru Nakai, Katsuhiro Nomura, Yoshifumi Kitamura, Fumio Kishino. Interactive skeleton extraction for 3D animation using geodesic distances. In John Finnegan, Mike McGrath, editors, 33. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2006, Boston, Massachusetts, USA, July 30 - August 3, 2006, Research Posters. pages 9, ACM, 2006. [doi]

Abstract

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