GPU-Accelerated Real-Time Mesh Simplification Using Parallel Half Edge Collapses

Thomas Odaker, Dieter Kranzlmüller, Jens Volkert. GPU-Accelerated Real-Time Mesh Simplification Using Parallel Half Edge Collapses. In Jan Kofron, Tomás Vojnar, editors, Mathematical and Engineering Methods in Computer Science - 10th International Doctoral Workshop, MEMICS 2015, Telč, Czech Republic, October 23-25, 2015, Revised Selected Papers. Volume 9548 of Lecture Notes in Computer Science, pages 107-118, Springer, 2015. [doi]

Abstract

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