Speculative Design for Development of Serious Games: A Case Study in the Context of Anorexia Nervosa

Viviane Pe├žaibes, Pedro Cardoso, Bruno Giesteira. Speculative Design for Development of Serious Games: A Case Study in the Context of Anorexia Nervosa. In Anthony L. Brooks, Eva Brooks, Cristina Sylla, editors, Interactivity, Game Creation, Design, Learning, and Innovation - 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings. Volume 265 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 176-181, Springer, 2018. [doi]

Abstract

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