Reactiveness and navigation in computer games: Different needs, different approaches

Diego Perez, Miguel Nicolau, Michael O'Neill, Anthony Brabazon. Reactiveness and navigation in computer games: Different needs, different approaches. In Sung-Bae Cho, Simon M. Lucas, Philip Hingston, editors, 2011 IEEE Conference on Computational Intelligence and Games, CIG 2011, Seoul, South Korea, August 31 - September 3, 2011. pages 273-280, IEEE, 2011. [doi]

Abstract

Abstract is missing.