Increasing middle school students' awareness and interest in manufacturing through digital game-based learning (DGBL)

Stefano Perini, Maria Margoudi, Manuel Fradinho Oliveira, Marco Taisch. Increasing middle school students' awareness and interest in manufacturing through digital game-based learning (DGBL). Comp. Applic. in Engineering Education, 25(5):785-799, 2017. [doi]

Abstract

Abstract is missing.