A Theory of Game Trees, Based on Solution Trees

Wim Pijls, Arie de Bruin. A Theory of Game Trees, Based on Solution Trees. In Frantisek Plasil, Keith G. Jeffery, editors, SOFSEM 97: Theory and Practice of Informatics, 24th Seminar on Current Trends in Theory and Practice of Informatics, Milovy, Czech Republic, November 22-29, 1997, Proceedings. Volume 1338 of Lecture Notes in Computer Science, pages 539-546, Springer, 1997.

Abstract

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