The Pulse Breath Water System: Exploring Breathing as an Embodied Interaction for Enhancing the Affective Potential of Virtual Reality

Mirjana Prpa, Kivanç Tatar, Bernhard E. Riecke, Philippe Pasquier. The Pulse Breath Water System: Exploring Breathing as an Embodied Interaction for Enhancing the Affective Potential of Virtual Reality. In Stephanie J. Lackey, Jessie Chen, editors, Virtual, Augmented and Mixed Reality - 9th International Conference, VAMR 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings. Volume 10280 of Lecture Notes in Computer Science, pages 153-172, Springer, 2017. [doi]

Abstract

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