Gamification as a didactic strategy in a digital literancy: Case study for incacerated individuals

Cristina Páez Quinde, Ruth Infante-Paredes, Santiago Acurio Maldonado, Javier Sánchez Guerrero, Maria Fernanda Viteri Toro. Gamification as a didactic strategy in a digital literancy: Case study for incacerated individuals. In 2018 IEEE Global Engineering Education Conference, EDUCON 2018, Santa Cruz de Tenerife, Tenerife, Islas Canarias, Spain, April 17-20, 2018. pages 1314-1319, IEEE, 2018. [doi]

Abstract

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