Anatomically Correct Adaption of Kinematic Skeletons to Virtual Humans

Christian Rau, Guido Brunnett. Anatomically Correct Adaption of Kinematic Skeletons to Virtual Humans. In Paul Richard, Martin Kraus, Robert S. Laramee, José Braz, editors, GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, Rome, Italy, 24-26 February, 2012. pages 341-346, SciTePress, 2012.

Abstract

Abstract is missing.