Bridging Tangible and Virtual Interaction: Rapid Prototyping of a Gaming Idea

Thov Reime, Heikki Sjöman, Achim Gerstenberg, Pekka Abrahamsson, Martin Steinert. Bridging Tangible and Virtual Interaction: Rapid Prototyping of a Gaming Idea. In Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka, editors, Entertainment Computing - ICEC 2015 - 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - October 2, 2015, Proceedings. Volume 9353 of Lecture Notes in Computer Science, pages 523-528, Springer, 2015. [doi]

Abstract

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