Daniel Rhodes, Richard Cant, David Al-Dabass. Current Depth of Field Algorithms and Techniques for Games. In Quasim H. Mehdi, Norman E. Gough, Stéphan Natkine, editors, 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 19-21 November 2003, London, UK. pages 147, EUROSIS, 2003.
@inproceedings{RhodesCA03, title = {Current Depth of Field Algorithms and Techniques for Games}, author = {Daniel Rhodes and Richard Cant and David Al-Dabass}, year = {2003}, researchr = {https://researchr.org/publication/RhodesCA03}, cites = {0}, citedby = {0}, pages = {147}, booktitle = {4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 19-21 November 2003, London, UK}, editor = {Quasim H. Mehdi and Norman E. Gough and Stéphan Natkine}, publisher = {EUROSIS}, isbn = {9-0773-8105-8}, }