How to design compelling Virtual Reality or Augmented Reality experience?

Simon Richir, Philippe Fuchs, Domitile Lourdeaux, Dominique Millet, C├ędric Buche, Ronan Querrec. How to design compelling Virtual Reality or Augmented Reality experience?. IJVR, 15(1):35-47, 2015. [doi]

Abstract

Abstract is missing.