Real-Time Dynamic Digital Scenography: An Electronic Opera as a Use Case

Cátia Roça, Carlos Alberto Augusto, Sérgio M. Rebelo, Pedro Martins 0003. Real-Time Dynamic Digital Scenography: An Electronic Opera as a Use Case. In Matthias Wölfel, Johannes Bernhardt, Sonja Thiel, editors, ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings. Volume 422 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 155-167, Springer, 2021. [doi]

@inproceedings{RocaAR021,
  title = {Real-Time Dynamic Digital Scenography: An Electronic Opera as a Use Case},
  author = {Cátia Roça and Carlos Alberto Augusto and Sérgio M. Rebelo and Pedro Martins 0003},
  year = {2021},
  doi = {10.1007/978-3-030-95531-1_11},
  url = {https://doi.org/10.1007/978-3-030-95531-1_11},
  researchr = {https://researchr.org/publication/RocaAR021},
  cites = {0},
  citedby = {0},
  pages = {155-167},
  booktitle = {ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings},
  editor = {Matthias Wölfel and Johannes Bernhardt and Sonja Thiel},
  volume = {422},
  series = {Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering},
  publisher = {Springer},
  isbn = {978-3-030-95531-1},
}