Jump flooding in GPU with applications to Voronoi diagram and distance transform

Guodong Rong, Tiow Seng Tan. Jump flooding in GPU with applications to Voronoi diagram and distance transform. In Marc Olano, Carlo H. Séquin, editors, Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA. pages 109-116, ACM, 2006. [doi]

@inproceedings{RongT06:0,
  title = {Jump flooding in GPU with applications to Voronoi diagram and distance transform},
  author = {Guodong Rong and Tiow Seng Tan},
  year = {2006},
  doi = {10.1145/1111411.1111431},
  url = {http://doi.acm.org/10.1145/1111411.1111431},
  researchr = {https://researchr.org/publication/RongT06%3A0},
  cites = {0},
  citedby = {0},
  pages = {109-116},
  booktitle = {Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA},
  editor = {Marc Olano and Carlo H. Séquin},
  publisher = {ACM},
  isbn = {1-59593-295-X},
}