A classification of audio-based games in terms of sonic gameplay and the introduction of the audio-role-playing-game: Kronos

Emmanouel Rovithis. A classification of audio-based games in terms of sonic gameplay and the introduction of the audio-role-playing-game: Kronos. In Andreas Floros, Andreas Mniestris, Zannos Ionian, Theodoros Lotis, editors, Audio Mostly 2012, 7th Conference on Interaction with Sound, Corfu, Greece, September 26-28, 2012. pages 160-164, ACM, 2012. [doi]

Abstract

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