A Comparison of Automatic versus Manual World Alteration for Network Game Latency Compensation

Robert Salay, Mark Claypool. A Comparison of Automatic versus Manual World Alteration for Network Game Latency Compensation. In Pejman Mirza-Babaei, Victoria McArthur, Vero Vanden Abeele, Max Birk, editors, CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts. pages 355-359, ACM, 2020. [doi]

Abstract

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