Cloth Simulation Using AABB Hierarchies and GPU Parallelism

Frizzi Alejandra San Roman Salazar, Bruno Brandoli Machado, Alexander Victor Ocsa Mamani, Maria Cristina Ferreira de Oliveira. Cloth Simulation Using AABB Hierarchies and GPU Parallelism. In 2010 Brazilian Symposium on Games and Digital Entertainment, SBGAMES 2010, Florianópolis, Santa Catarina, Brazil, November 8-10, 2010. pages 97-107, IEEE Computer Society, 2010. [doi]

Abstract

Abstract is missing.