Progressive Buffers: View-dependent Geometry and Texture for LOD Rendering

Pedro V. Sander, Jason L. Mitchell. Progressive Buffers: View-dependent Geometry and Texture for LOD Rendering. In Mathieu Desbrun, Helmut Pottmann, editors, Third Eurographics Symposium on Geometry Processing, Vienna, Austria, July 4-6, 2005. Volume 255 of ACM International Conference Proceeding Series, pages 129-138, Eurographics Association, 2005.

Abstract

Abstract is missing.