SHREWS: A Game with Augmented Reality for Training Computational Thinking (Short Paper)

Francisco Saraiva, Lázaro V. O. Lima, Cristiana Araújo, Luís Gonzaga Magalhães, Pedro Rangel Henriques. SHREWS: A Game with Augmented Reality for Training Computational Thinking (Short Paper). In Pedro Rangel Henriques, Filipe Portela, Ricardo Queirós, Alberto Simões, editors, Second International Computer Programming Education Conference, ICPEC 2021, May 27-28, 2021, University of Minho, Braga, Portugal. Volume 91 of OASIcs, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, 2021. [doi]

Abstract

Abstract is missing.