Spheres of Play: Designing Games and Interfaces for Media Architectures

Michael Schmitz, Dominik Scholl, Julian Saraceni, Pascal Klein, Carsten Blaser, Jorge Olmeda, Soenke Zehle, André Miede. Spheres of Play: Designing Games and Interfaces for Media Architectures. In Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka, editors, Entertainment Computing - ICEC 2015 - 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - October 2, 2015, Proceedings. Volume 9353 of Lecture Notes in Computer Science, pages 490-495, Springer, 2015. [doi]

Abstract

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