Larping (Live Action Role Playing) as an Embodied Design Research Method

Elena Márquez Segura, Katta Spiel, Karin Johansson, Jon Back, Zachary O. Toups, Jessica Hammer, Annika Waern, Joshua Tanenbaum, Katherine Isbister. Larping (Live Action Role Playing) as an Embodied Design Research Method. In Steve Harrison, Shaowen Bardzell, Carman Neustaedter, Deborah G. Tatar, editors, Companion Publication of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, CA, USA, June 23-28, 2019. pages 389-392, ACM, 2019. [doi]

Abstract

Abstract is missing.