Promoting Eco-Sustainable Behavior with Gamification: An Experimental Study on the Alignment of Competing Goals

Anna-Raissa Seidler, Christopher Henkel, Marina Fiedler, Johann Kranz, Anne Ixmeier, Kim Simon Strunk. Promoting Eco-Sustainable Behavior with Gamification: An Experimental Study on the Alignment of Competing Goals. In Joey F. George, Souren Paul, Rahul De', Elena Karahanna, Suprateek Sarker, Gal Oestreicher-Singer, editors, Proceedings of the 41st International Conference on Information Systems, ICIS 2020, Making Digital Inclusive: Blending the Locak and the Global, Hyderabad, India, December 13-16, 2020. Association for Information Systems, 2020. [doi]

Abstract

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