Implementation of Immersive Virtual Reality Through the Analysis of Diegetic User Interface

Gapyuel Seo. Implementation of Immersive Virtual Reality Through the Analysis of Diegetic User Interface. In Constantine Stephanidis, Margherita Antona, editors, HCI International 2020 - Posters - 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part II. Volume 1225 of Communications in Computer and Information Science, pages 116-121, Springer, 2020. [doi]

Abstract

Abstract is missing.