The following publications are possibly variants of this publication:
- Face-to-Parameter Translation for Game Character Auto-CreationTianyang Shi, Yi Yuan, Changjie Fan, Zhengxia Zou, Zhenwei Shi, Yong Liu. iccv 2019: 161-170 [doi]
- Fast and Robust Face-to-Parameter Translation for Game Character Auto-CreationTianyang Shi, Zhengxia Zou, Yi Yuan, Changjie Fan. AAAI 2020: 1733-1740 [doi]
- Neural Rendering for Game Character Auto-CreationTianyang Shi, Zhengxia Zou, Zhenwei Shi, Yi Yuan 0002. pami, 44(3):1489-1502, 2022. [doi]
- Zero-Shot Text-to-Parameter Translation for Game Character Auto-CreationRui Zhao 0019, Wei Li 0224, Zhipeng Hu, Lincheng Li, Zhengxia Zou, Zhenwei Shi, Changjie Fan. cvpr 2023: 21013-21023 [doi]
- Realistic Game Avatars Auto-Creation from Single Images via Three-pathway NetworkJiangke Lin, Lincheng Li, Yi Yuan 0002, Zhengxia Zou. cig 2022: 33-40 [doi]
- MeInGame: Create a Game Character Face from a Single PortraitJiangke Lin, Yi Yuan 0002, Zhengxia Zou. AAAI 2021: 311-319 [doi]