Exploring Creativity and Learning through the Construction of (Non-Digital) Board Games in HCI Courses

Milene Selbach Silveira. Exploring Creativity and Learning through the Construction of (Non-Digital) Board Games in HCI Courses. In Michail N. Giannakos, Guttorm Sindre, Andrew Luxton-Reilly, Monica Divitini, editors, Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2020, Trondheim, Norway, June 15-19, 2020. pages 246-251, ACM, 2020. [doi]

Abstract

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