Collaboration versus competition: Design and evaluation of mechanics for games with a purpose

Kristin Siu, Alexander Zook, Mark O. Riedl. Collaboration versus competition: Design and evaluation of mechanics for games with a purpose. In Michael Mateas, Tiffany Barnes, Ian Bogost, editors, Proceedings of the 9th International Conference on the Foundations of Digital Games, FDG 2014, Liberty of the Seas, Caribbean, April 3-7, 2014. Society for the Advancement of the Science of Digital Games, 2014. [doi]

Abstract

Abstract is missing.