Computational Caricatures: Probing the Game Design Process with AI

Adam M. Smith, Michael Mateas. Computational Caricatures: Probing the Game Design Process with AI. In Artificial Intelligence in the Game Design Process, Papers from the 2011 AIIDE Workshop, Stanford, California, USA, October 11, 2011. Volume WS-11-19 of AAAI Workshops, AAAI, 2011. [doi]

Authors

Adam M. Smith

This author has not been identified. Look up 'Adam M. Smith' in Google

Michael Mateas

This author has not been identified. Look up 'Michael Mateas' in Google