Gillian Smith, Alexei Othenin-Girard, Jim Whitehead, Noah Wardrip-Fruin. PCG-based game design: creating Endless Web. In Magy Seif El-Nasr, Mia Consalvo, Steven K. Feiner, editors, International Conference on the Foundations of Digital Games, FDG '12, Raleigh, NC, USA, May 29 - June 01, 2012. pages 188-195, ACM, 2012. [doi]
@inproceedings{SmithOWW12, title = {PCG-based game design: creating Endless Web}, author = {Gillian Smith and Alexei Othenin-Girard and Jim Whitehead and Noah Wardrip-Fruin}, year = {2012}, doi = {10.1145/2282338.2282375}, url = {http://doi.acm.org/10.1145/2282338.2282375}, researchr = {https://researchr.org/publication/SmithOWW12}, cites = {0}, citedby = {0}, pages = {188-195}, booktitle = {International Conference on the Foundations of Digital Games, FDG '12, Raleigh, NC, USA, May 29 - June 01, 2012}, editor = {Magy Seif El-Nasr and Mia Consalvo and Steven K. Feiner}, publisher = {ACM}, isbn = {978-1-4503-1333-9}, }