To grab or not to grab: a viable framework for physically based hand animation in game characters

Arun Somasekharan. To grab or not to grab: a viable framework for physically based hand animation in game characters. In Bill Kapralos, Michael Katchabaw, Jay Rajnovich, editors, Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008. pages 254-255, ACM, 2008. [doi]

Abstract

Abstract is missing.