Brad Spendlove, Dan Ventura. Competitive Language Games as Creative Tasks with Well-Defined Goals. In Maria M. Hedblom, Anna Aurora Kantosalo, Roberto Confalonieri 0001, Oliver Kutz, Tony Veale, editors, Proceedings of the 13th International Conference on Computational Creativity, Bozen-Bolzano, Italy, June 27 - July 1, 2022. pages 291-299, Association for Computational Creativity (ACC), 2022. [doi]
@inproceedings{SpendloveV22, title = {Competitive Language Games as Creative Tasks with Well-Defined Goals}, author = {Brad Spendlove and Dan Ventura}, year = {2022}, url = {http://computationalcreativity.net/iccc22/papers/CCC-2022_paper_73.pdf}, researchr = {https://researchr.org/publication/SpendloveV22}, cites = {0}, citedby = {0}, pages = {291-299}, booktitle = {Proceedings of the 13th International Conference on Computational Creativity, Bozen-Bolzano, Italy, June 27 - July 1, 2022}, editor = {Maria M. Hedblom and Anna Aurora Kantosalo and Roberto Confalonieri 0001 and Oliver Kutz and Tony Veale}, publisher = {Association for Computational Creativity (ACC)}, isbn = {978-989-54160-4-2}, }