Pathfinding in partially explored games environments: The application of the A∗ Algorithm with occupancy grids in Unity3D

John Stamford, Arjab Singh Khuman, Jenny Carter, Samad Ahmadi. Pathfinding in partially explored games environments: The application of the A∗ Algorithm with occupancy grids in Unity3D. In 14th UK Workshop on Computational Intelligence, UKCI 2014, Bradford, UK, September 8-10, 2014. pages 1-6, IEEE, 2014. [doi]

Abstract

Abstract is missing.