Automatic State Abstraction for Pathfinding in Real-Time Video Games

Nathan R. Sturtevant, Vadim Bulitko, Michael Buro. Automatic State Abstraction for Pathfinding in Real-Time Video Games. In Jean-Daniel Zucker, Lorenza Saitta, editors, Abstraction, Reformulation and Approximation, 6th International Symposium, SARA 2005, Airth Castle, Scotland, UK, July 26-29, 2005, Proceedings. Volume 3607 of Lecture Notes in Computer Science, pages 362-364, Springer, 2005. [doi]

Abstract

Abstract is missing.