Possibilities and challenges with eye tracking in video games and virtual reality applications

Veronica Sundstedt, Diego Navarro, Julian Mautner. Possibilities and challenges with eye tracking in video games and virtual reality applications. In Niloy J. Mitra, editor, SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Courses. ACM, 2016. [doi]

@inproceedings{SundstedtNM16,
  title = {Possibilities and challenges with eye tracking in video games and virtual reality applications},
  author = {Veronica Sundstedt and Diego Navarro and Julian Mautner},
  year = {2016},
  doi = {10.1145/2988458.2988466},
  url = {http://doi.acm.org/10.1145/2988458.2988466},
  researchr = {https://researchr.org/publication/SundstedtNM16},
  cites = {0},
  citedby = {0},
  booktitle = {SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Courses},
  editor = {Niloy J. Mitra},
  publisher = {ACM},
  isbn = {978-1-4503-4538-5},
}