Crowdsourcing for affective-interaction in computer games

Gonçalo Tavares, André Mourão, João Magalhães. Crowdsourcing for affective-interaction in computer games. In Kuan-Ta Chen, Wei-Ta Chu, Martha Larson, editors, Proceedings of the 2nd ACM international workshop on Crowdsourcing for multimedia, CrowdMM@ACM Multimedia 2013, Barcelona, Spain, October 22, 2013. pages 7-12, ACM, 2013. [doi]

Abstract

Abstract is missing.