Provenance in Gamification Business Systems

Michelle Tizuka, Esteban Clua, Luciana Salgado, Troy C. Kohwalter. Provenance in Gamification Business Systems. In Jannicke Baalsrud Hauge, Jorge C. S. Cardoso, Licínio Roque, Pedro A. González-Calero, editors, Entertainment Computing - ICEC 2021 - 20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2-5, 2021, Proceedings. Volume 13056 of Lecture Notes in Computer Science, pages 277-288, Springer, 2021. [doi]

Abstract

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