Light Field Rendering for Games

Severin Todt, Christof Rezk-Salama, Andreas Kolb. Light Field Rendering for Games. In Ik Soo Lim, Wen Tang, editors, EG UK Theory and Practice of Computer Graphics, Manchester, United Kingdom, 2008. Proceedings. pages 27-33, Eurographics Association, 2008. [doi]

Authors

Severin Todt

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Christof Rezk-Salama

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Andreas Kolb

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