Ray casting using a roped BVH with CUDA

Roberto Torres, Pedro J. Martín, Antonio Gavilanes. Ray casting using a roped BVH with CUDA. In Helwig Hauser, Stephen N. Spencer, editors, Spring Conference on Computer Graphics, SCCG 2009, Budmerice, Slovakia, April 23-25, 2009. pages 95-102, ACM, 2009. [doi]

Abstract

Abstract is missing.