A Discrete Ray Tracing Method Based on Dijkstra Algorithm for 3D Propagation Environments

Kazunori Uchida. A Discrete Ray Tracing Method Based on Dijkstra Algorithm for 3D Propagation Environments. In Leonard Barolli, Makoto Takizawa, Fatos Xhafa, Tomoya Enokido, Jong Hyuk Park, editors, 29th IEEE International Conference on Advanced Information Networking and Applications Workshops, AINA 2015 Workshops, Gwangju, South Korea, March 24-27, 2015. pages 360-365, IEEE Computer Society, 2015. [doi]

Abstract

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