Rook: Using Video Games as a Low-Bandwidth Censorship Resistant Communication Platform

Paul Vines, Tadayoshi Kohno. Rook: Using Video Games as a Low-Bandwidth Censorship Resistant Communication Platform. In Indrajit Ray, Nicholas Hopper, Rob Jansen, editors, Proceedings of the 14th ACM Workshop on Privacy in the Electronic Society, WPES 2015, Denver, Colorado, USA, October 12, 2015. pages 75-84, ACM, 2015. [doi]

Abstract

Abstract is missing.