Optimal Triangulation in 3D Computer Vision Using a Multi-objective Evolutionary Algorithm

Israel Vite Silva, Nareli Cruz Cortés, Gregorio Toscano Pulido, Luis Gerardo de la Fraga. Optimal Triangulation in 3D Computer Vision Using a Multi-objective Evolutionary Algorithm. In Mario Giacobini, Anthony Brabazon, Stefano Cagnoni, Gianni Di Caro, Rolf Drechsler, Muddassar Farooq, Andreas Fink, Evelyne Lutton, Penousal Machado, Stefan Minner, Michael O Neill, Juan Romero, Franz Rothlauf, Giovanni Squillero, Hideyuki Takagi, Sima Uyar, Shengxiang Yang, editors, Applications of Evolutinary Computing, EvoWorkshops 2007: EvoCoMnet, EvoFIN, EvoIASP,EvoINTERACTION, EvoMUSART, EvoSTOC and EvoTransLog, Valencia, Spain, April11-13, 2007, Proceedings. Volume 4448 of Lecture Notes in Computer Science, pages 330-339, Springer, 2007. [doi]

Abstract

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